To commemorate the 60th anniversary of the Munich Air Disaster, the Manchester United Museum created an exhibition to tell the stories of the people on board the fateful flight. They needed a touchscreen interactive building to provide visitors with more information, that also ties in with the style of the graphic panels.
We created a skeuomorphic interface containing documents, photos and videos, to give the user a sense of being involved in the investigation. The interactive is split into three sections: the players and staff, the aftermath, and the disaster.
After the initial animated attractor screen, two animations are embedded within the interactive, one to introduce the players and staff involved, and the second to provide a countdown to the disaster. This uses the aircraft radio transcript, to help to tell the story of what happened and set the scene for the investigation. Snow has been integrated thoughout, to give reference to the reason the disaster happened. The interactive is designed in a way that draws the user in and gives them an opportunity to discover things for themselves.
“We’re going to cause massive disruption to your lives, building this pipeline.
That’s a tough sell but it’s crucial work, it will help, and we really want you to come on this journey with us.”
The Ducks were asked to develop an interactive visitor centre in Keswick to explain the United Utilities programme to link West Cumbria via a major new pipeline from Thirlmere Waters.
This PR Centre will outline the benefits and explain the impacts that the seven year project will have on the community and the environment.
The National Justice Museum’s aim is to inspire people of all ages to become active citizens. They do this through fun and engaging activities, exhibitions and educational programmes relating to law and justice.
The Museum underwent a full refurbishment and we were asked
to produce the all new AV content.
We needed to cover all aspects of justice around the world through an introductory animation, four touchscreen interactives, a number of films and two projected characters within a courtroom. Using humour, hard-hitting graphics as well as child-friendly interactive games to inspire all visitors to an understanding of the law and justice system, and to use their rights and responsibilities to play an active role in society.
Hidden Histories is a new strand of the visitor experience at the National Trust’s Tatton House near Knutsford. Tours of the grand rooms and estate have always been popular, and now visitors taking the tours of the kitchens and servants quarters can explore the lives and working conditions of named servants in the 1900s, and a fascinating insight into the technology of the time.
A number of iPads, some mounted on stands and some held by the guides, bring to life interactive stories from the housekeeper, cook, maids and sculleryman, through their diaries, daily schedules and ledgers. We created the project as a number of modules which will be extended when further parts of ‘downstairs’ in the mansion are revealed.
Values and Ethics are central to everything the Cooperative Bank stands for, and their customer-led Ethical Policy, defines what this means for the Bank.
The Ducks were asked to help communicate this to employees and to help colleagues understand the importance of the Ethical Policy, and how it helps differentiate the company from competition.
Fuzzy Duck created bold memorable graphics for a series of employee engagement sessions including an interactive walkthrough, that will reinforce the key messages. These graphics flowed through to the printed packs for the session delegates, and helped to lock the core values into their everyday work practices.
Along the rocky peninsula/promontory overlooking Tremadog Bay sits the ruins of Criccieth Castle. Perched on a headland with the North Welsh Sea at its feet, the castle is home to picturesque views and an intimidating vantage point to would-be attackers – Perhaps explaining why it changed hands between the Welsh Princes and English Monarchs so much throughout the years in its brief life as a stronghold.
To help people learn about the lives of those around the area during the English and Welsh conflict, Cadw and Headland asked the Ducks to imagine a day in the life of the Welsh Prince as he visits Criccieth Castle. This was imagined as 3 films set throughout the day, each featuring an animated character talking directly to the viewer who is cast as the Prince.
The films are shown inside an imagined Llys (court) designed by our friends at Headland Design situated in the refurbished visitor centre, creating an immersive and atmospheric experience where the visitor selects the film they want to watch by touching an object on the table.
Along with these films we created an aerial film, including CGI of how the castle would have looked, which will stay with you as you venture up the hill to take in the scenic sights Criccieth offers.
The Catalyst Science Discovery Centre is a well-loved museum on the outskirts of Runcorn, which has fuelled a passion for science and chemistry in local school children for many years.
Funded by the Heritage Lottery Fund the exciting interactive enabled visitors to explore the history of the area from the Observation Gallery. Scanning NFC tags at key locations in the Observatory activated content on touch-screen enabled devices, displaying useful facts, historical galleries, animations and even a quiz; where users would be given tokens to place in their virtual backpack.
We also produced a self-guided booklet enabling visitors to explore the landmarks of the surrounding industrial landscape.
“In south-west Lancashire, babes don’t toddle, they side-step. Rugby League is a physical manifestation of our rules of life, comradeship, honest endeavour and a staunch allegiance to fair-play” Colin Welland
A heritage project close to our heart and roots in Warrington, Fuzzy Duck and the Wolves Foundation spent 12 months working together on the huge project of documenting the rich history of Warrington Wolves Rugby League Club and the town they represent.
After securing Heritage Lottery funding, we produced a 100 metre long timeline, supported by augmented reality, motion graphics, poetry and two, 12 minute documentaries.
Warrington is a town with a rising population and we were determined to have these newcomers understand and learn to love the sport, the team, the town.
The project was awarded bronze in the 2013 Fresh Creative Awards, Best Breakthrough category.
The Atkinson Museum in Southport has a large range of ancient Egyptian artefacts thanks to a wealthy Victorian lady named Anne Goodison. Anne Goodison was from Bootle and was fascinated with Egyptology. She visited Egypt twice in the late 1880s and brought back a wide selection of artefacts which were housed in a ‘museum room’ in her family home near Crosby.
After Anne’s death in 1906, her husband had no interest in the collection and so donated it to the Bootle Museum in 1908. After the museum’s closure in 1974, the collection was taken to Southport for safe storage. Now for the first time in 40 years, items from the collection are now back on display at The Atkinson.
As part of the £1.6 million refurbishment, Fuzzy Duck developed four educational touchscreen interactives and five tablets which were located throughout the Tudor manor house.
We interviewed local historians and restorers to learn more about the history of Bramall Hall and how the restoration processes took place.
The videos & interviews allowed visitors with limited mobility to explore each of the rooms on all the floors.
The £20 million development at MediaCityUK opened in June 2016. Working closely with the MediaCityUK team and using the latest technology to create an engaging, immersive marketing application showcasing the brand-new exciting and imaginatively designed workspace for digital and creative businesses.
The app, which can be used via Google Cardboard housing or in full-screen mode, provides 360 degree CGI visuals and key locations including the reception and a typical office floor.
Lynn Haime, Asset Manager from MediaCityUK said: “We have such a fantastic mix of businesses at MediaCityUK, who are continually pushing boundaries and creating amazing content. Fuzzy Duck impressed us with their knowledge and vision of 360 VR and it has been a pleasure to work with one of the companies based at MediaCityUK to create an interactive application with virtual reality to demonstrate to companies who may be interested in Tomorrow”.