Gene Splicer

Dudley Zoological Gardens look after some of the worlds rarest creatures but we decided to go one step further with the Genesplicer interactive we produced for exhibition consultants Leach. Playing the role of a mad scientist, visitors can choose from 11 different animals and splice their genes together to create a new, improved and extremely strange species.

An animated, rotating double-helix adds movement while the creepy, atmospheric soundscape of bubbling concoctions creates a suitable background for the dastardly creations. Camodiles, Giringos, Tiguins and Crocotans can all be concocted in the laboratory and let loose by emailing your creation and sharing it with friends.

Dudley Zoo’s 2015 Easter break saw record attendances, with the attraction topping 20,000 visitors over the seven-day period. Zoo Director, Derek Grove, said “the bumper figures were a result of the opening of a new £250,000 interactive exhibit. The feedback we’ve had on Castle Creatures has been incredible.”

Sewerby Hall

A room full of memories…

Sewerby Hall, a Grade 1 listed Georgian country house and park near Bridlington was first opened to the public in 1936 by aviator Amy Johnson. After undergoing a £2.6 million restoration with support from the Heritage Lottery Fund the hall has re-opened as a period–perfect visitor experience and also includes a unique collection of Amy Johnson artefacts. Working with the Curator and Education Officer, we created three very different interpretations to complement the visitor experience:

Perfect Match: A touch-screen game to test your skills as the housekeeper, managing the occasion of a prestigious family wedding and banquet.

Working Lives: a film describing life below stairs for six servants, voiced from period documents and filmed in dream-like slow-motion using costumed volunteers.

Our Amy: a dramatised animation of Amy Johnson’s famous solo flight in 1930 to Australia, the script was developed entirely from the newspaper coverage of the UK’s first media celebrity.

 

Tower of London

Living with the Ravens

Legend has it that should the ravens ever leave the White Tower it would crumble and a great disaster would befall England…

Now, if you don’t already know, there are seven ravens that currently live at the Tower of London (the required six, plus one spare). The reason we say ‘required’ is because legend states that the Kingdom and the Tower will fall if the six resident ravens ever leave the fortress. To help people learn about the Ravens, Historic Royal Palaces asked the Ducks to tell the Ravens’ story and the accompanying legends for the Tower of London.

When at the Tower, visitors will see the new Ravens enclosure and view interpretation panels created by our friends at Headland Design. You will be invited to download the app; which tells the story of the Tower’s infamous ravens. It has been fantastic to be involved in a project for somewhere steeped in such gory, gruesome history.

Hastings Pier

Hastings Pier re-opened in April 2016 and we were asked to create a film for the visitor centre, to entertain and inform adults and children about the history of the pier.

Broken up into six key sections, the stories are brought to life by animated characters. Using a traditional paper puppet style to replicate the vibe of the seaside holiday, we ensured that the show was both amusing and engaging to keep children entertained.To accompany the show we also created printable colouring sheets and cut out split-pin puppets to be used in educational sessions.

University of Sussex

The Ducks jumped at the chance to go back to Summer School when the University of Sussex wanted to promote their Summer School across the globe. When we pitched our idea, this is where we were coming from, you can decide whether we were able to achieve this:

“The University is set in one of the best locations in the UK, with amazing beaches, countryside, cities, culture, people and experiences within reach of the campus. We want to embrace what is British, and then immediately show how, when together everyone completes a multi-cultural environment.”

Qbase tribes

Qbase are data specialists that excel in solving difficult problems for non-profit organisations, government departments and healthcare companies. Their annual Charity Industry Forum, Tribes, aims to solve the problem of how charities can raise money in a crowded sector and build awareness of their of the organisations as innovators.

The event is developed specifically to assist charities in gaining a better understanding of their markets whilst also providing a platform for leaders in charity fundraising to come together and discuss best practice.

Co-op Bank Values & Ethics

Ethical policy in action…

We were asked to create an animation for the Co-operative Bank to launch the campaign. The animation introduces their ‘Values and Ethics Report and sets out how they are embedding values and ethics throughout their business.

Every year the bank publish a Values and Ethics Report about the actions they plan to take to fulfil their Ethical Policy.

National Media Museum

The National Museum asked us to create some animations for their ‘Light Fantastic’ exhibition. Their aim was to capture the imagination of the visitors, whilst explaining how these optical illusions work.

Taking influence from both the exhibition design and the colour spectrum of Liz West’s light installation, we created a series of eye catching animations and films.

Using animation we were able to show different complex processes in a clear, digestible way. The animations that we created were to show the workings of digital light projectors, magic lanterns and technicolour cameras.

Terror at Tatton

2016 saw the national trust take part in celebrating 100 years since the birth of Roald Dahl. Throughout the year they partook in a number of activities which took the theme from some of the stories that he told in his books.

Tatton Park took families on a scare fest around the haunted Old Hall for Halloween. Children had to find all the ingredients for Formula 86 Delayed Action Mouse-Maker from Roald Dahl’s, The Witches.

In a park full of Roald Dahl witchy mischief, we used technology that tracked facial movements turning children in to mice when they peered into a magic mirror!

Nick Sharrat

As part of the ‘Pirates, Pants and Wellypants’ exhibition we created a series of films and interactive games for a touring exhibition about renowned illustrator and author Nick Sharratt. We interviewed Nick to create a series of films exploring how he creates his characters and the worlds they live in.

We also designed and created an interactive game that allows visitors to build their own ‘Sharracter’ from a series of illustrations drawn by Nick especially for the exhibition.

Fuzzy Duck
Tomorrow
MediaCityUK, Salford
M50 2AB
Email: [email protected]